Khilla Keep Map 5 and info

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Corridors are 10 feet high.


Room 24) 20’ × 30’ × 30’ (18,000)

2 Ogres: 1 spear each 2d6 hp; 1 mace each 2d4+1
pouches: one has 70 gold pieces, the other has 50 gold pieces
Chest: 200 gold pieces; one 500 gp gem; one 8,000 gp necklace
quiver with 20 arrows +1, gold band near fletching



Room 25) 80’ × 30’ × 30’ ( 72,000 cubic feet)

5 fighters level 2: chain, shield, long sword, long bows, 10 arrows each
1 cleric level 4: banded +1, shield +1, foot soldier’s mace +1
10 flask monster burn oil

locked chest: 500 gp
14 barrels: 3’ × 4’ high
1) salt
2) garlic
3) cheese
4) salted mackeral, not a Trillolaran product
5) empty
6) onions
7) dates, not a Trillolaran product
8 ) apples
9) raisins
10) cabbage in brine
11) anise flowers; under them is 750 platinum pieces; and 30 gold pieces
12) nutmeg, catnip, thyme, lotus, water cress in smaller barrels
13) empty, held water
14) water



Room 26) 120’ × 30’ × 30’ (108,000 cubic feet) empty

Secret door is trapped: lever in room 96 must be lowered to deactivate.
5d6 Fireball

if lever moved, push on right side of door.



Room 27) 10’ × 10’ × 20’

gelatinous cube: has 14 copper pieces; 8 silver pieces; 10 electrum pieces;
6 gold pieces; 3 platinum pieces; one 1,200 gp gold bracelet;
one 8,000 gp gold brooch with one ruby and 2 sapphires;
one 1,100 gp silver brooch; one 3,000 gp silver and gold medallion

Secret door: push on right side



Room 28) 10’ × 10’ × 10’ cell

one zero level villager chained to wall



Room 29) 10’ × 10’ x 10’ cell

3 skeletons



Room 30) 10’ × 40’ × 10’ empty

push on left side of secret door to exit

push on right side to enter.



Room 31) 10’ × 10’ x x 20’ – 40’ × 10’ × 10’ empty

east secret door: push up on bottom of door

north secret door: pivots in center

heading south: push up on left side
heading south: push up on right side



Room 32) 10’ × 40’ × 10’ – pit 20’ deep

gelatinous cube: has 2 platinum pieces, 5 gold pieces, 10 silver pieces,
20 copper pieces; normal dagger

20 gold pieces on floor under ‘cube



Room 96) 20’ × 70’ × 40’ ( 56,000 cubic feet) storeroom

barrels: 4 wide by 3’ high

Note the tropical foods. Most Trillolarans have never heard of, nor tasted,
these items. You could have fun describing them in an obtuse way, and see
if the characters do something like eat the bananas without peeling them…

I rarely numbered the barrels. The numbers are what sequence they opened them.

1) bananas 2) pears
3) apples 4) raisins
5) apples 6) apples
7) rye flour 8 ) empty
9) water 10) water
11) wine 12) water
13) empty 14) grapes
15) rice 16) wine
17) wine 18) potatoes
19) Grey Ooze 20) empty
21) 500 copper pieces 22) rice
23) vinegar 24) apple jelly
25) plums 26) onions
27-30) wheat flour 31-36) brandy
37-38) empty



Room 97) 10’ × 10’ × 20’ – 20’ × 10’ × 20’ ( 6,000)

2 carnivorous apes
will attack if this room is entered, or any fruit barrels are opened in room 96
or they hear any noises.

push left on door.

Room 98) 10’ × 10’ × 10’ statue

head and shoulders are vague in features eyes are horizontal slots. no magic. push right on door.



Room 99) 10’ × 10’ × 10’ empty

looks like something heavy was dragged across floor into room and wall
opposite of door. Nothing actually here. Nothing was actually
taken into the wall.

Khilla Keep Map 5, Trillolara

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