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Posted

One nation: Duchy of Flat. This continent is my B/X location.

The large forest is marked: Grata.

Three cities: Lorn, Moonrise, and Besh.

Moonrise and Besh are the seaports. Kite castle is a major defensive location. Blue Henge is within Grata Forest. There are a number of castles, villages, and crop lands mapped but not named.

A large empty area named the broken lands.

Character races dwarves and elves are also character classes. No rangers, no paladins, nor druids. Gnomes are mentioned, but not as player characters. I have purchased Barritaria’s supplement that adds gnomes.

I’ll adding information, characters, and adventures to Flat using the rules in TSR’s BASIC and Expert rules. I’m aware the character levels go higher, but that will be my limit here. I also have Blueholme Prentiss Rules.

This continent is about 4200 miles long and about 1700 miles wide at its widest.

Updated map: October 14, 2020




Author
Categories Flat, Duchy of Flat

Posted

South end of the continent, the broken lands.

Evil areas, and a few dwarves.

Lazy Forest, a few oaks and other deciduous trees. Rumored a few small farmer homes, but how would they be here without attracting attention ?

Screaming Forest, random screams can be heard from this forest. Dwarves, and separately orcs, have gone to investigate. They found nothing. When small groups went and didn’t return, harsh words were exchanged, until both groups realized it wasn’t the other causing these disappearances. They stopped going.

Bright River starts out clean, but become ‘The Poison’ due to something out of Drum Hills.

Blighted City became that way due to the River of Death. It was once a river of clean water.





Author
Categories Duchy of Flat, Jon Mountains

Posted

Trillolara, Land of the Bards. ( Alignments: LN, LG, NG, CG, CN, N)

Most of the game sessions I ran occurred in this area.

Many of the ‘watch towers’ in my campaign, particularly in the Trillolara and Dank Forest nations, are based on the ‘Frontier Forts of Kelnore’ maps from Judges Guild. These are basically rectangular forts, with small towerettes near each corner. Barely qualify as keeps… Open courtyard, wooden gate, a small living area on one side of the courtyard and part of the wall. A small basement, with 3 small areas and one larger area. Not easy to defend. What is a towerette? A small tower, barely large enough to qualify as a tower. Typically a tight squeeze for 3 soldiers.

More of a widened area of the wall walk, with crenelations and machiolations. Most are in ruins, and are no longer in use. Most towerettes can hold one or two people. Small round towers came into use a number of game years later, and are stronger and more easily defendable. Probably early Age 11 was when these forts were last seriously used, but a few remain in active use here and there.

One group of player characters found some folks suspended in time in the basement of one… Merlin the Magician and Jirel of Joiry being one group of those so trapped there. These are called Dtrig Forts in my campaign.

(I got the information for these characters from Dragon magazine articles called ‘Giants in the Earth’. This would be in issues earlier than issue 100.)

But the watch towers from the Symbol Set 1 sold by Profantasy, are the ones shown on the rest of the maps.

Such a small nation, to have so much influence in the Southern Hemisphere… Maybe they have friends in high places ? Sky-god indeed… :-) Nope, not the referee !

Map Key

1) Quasqueton [ ruins] from TSR’s B-1 module, my version. new map and descriptions.

2) Fondfield [ military area commander’s headquarters ] where the player characters lived
while adventuring in Dtrig 1, Dtrig 2, Khilla Keep, and Sraa Keep

3) Sraa Keep [ ruins]

4) Dtranyo Castle [ manor house ruins], now rebuilt and owned by player characters
and converted into a walled stone castle.

5) Dtillan Orsti [ seaport ] players characters arrived here from Fondfield.

6) Castle Dwarfbas [ home of Dwarf King ]

7) ruins

8) Tower Dtranyal [ ruins] unexplored by the player characters and unmapped by me

9) Dtrig 1 [ ruins] explored. Very old style rectangular fort

10) Dtrig 2 [ ruins] explored. Very old style rectangular fort

11) Dwarf Home [ ruins] partially explored, all underground.
12) Sallor, Trillolara capital city

13) Forlorn Keep

14) Fortress of Krag the Stout-Hearted.




Author
Categories Crest of a Star, Trillolara

Posted

Some Links

Burlan City-State has a strong government at their capital, Seascape Keyfirth. Basically a 2 house parliment, with a powerful prime minister.

more info on the other city-states at a later date




Author
Categories South Hemisphere, Teslarc

Posted

Some Links

A loose confederation of City States. Burlan is one.

If possible, they come to each other’s aid. But population numbers are always low in Teslarc.




Author
Categories South Hemisphere, Teslarc


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