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Khilla Keep Map 12 and info, Trillolara

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Khilla Keep Map 12, Trillolara


Corridors are 10 feet high, except those areas marked.


Room 115) 80’× 50’ × 20’ (80,000)

everyone in here is in a time suspension, they will come out of it
when the character party enters the room

20 Guards, level 1 fighters, chain, shield, long swords,
composite long bows, 12 arrows each

3 clerics, CN, level 3, chain, sheild, foot soldier’s mace, 5 monster burn oil,
1 Magic-User, N, level 4, dagger +2, staff, cloak

4 barrels food, 3 of water.

some of them are standing, some are sitting

small chest: 20 sp; 75 gp

North secret door: push up from either direction

East secret door: push left

South secret door: Nomad touch or knock



Room 116) 60’ × 70’ × 10’

5 Owlbears

North secret door: push left
Southeast secret door: Knock or Dispel Magic vs. 10th level
Southwest secret door: Knock or Dispel Magic vs. 7th level



Room 117) 20’ × 10’ × 10’

chest: trapped by Fireball: 10d6 hp Dispel Magic vs. 10th
locked, has carry handles, 4’ × 6’ × 4’ chest
7,000 gp; 7,000 ep



Room 118) 10’ × 10’ × 10’

chest: trapped by Fireball: 7d6 hp Dispel Magic vs. 7th
locked, has carry handles, 4’ × 6’ × 4’ chest
10,000 gp; 10,000 ep



Room 119) 20’ × 50’ × 10’ dusty, stale air

rotted items: bed, chest with clothing, chair, table, bench;
broken glassware; 2 brass candlesticks worth 2 gp each.

Secret Door: touch by NG or Knock or Dispel vs. 7th



Room 120) 10’ × 10’ × 10’ in time stasis

3 ghouls

Secret door: Knock or Dispel Magic vs. 10th level



Room 121) 40’ × 20’ × 20’ empty

East secret door: Knock or Dispel Magic vs. 6th
South Secret door: push up



Room 122) 30’ × 30’ × 30’ (27,000)

3 gargoyles on perches near ceiling
on floor is scattered 20 gp and bones

East secret door: push left
North secret door: Knock or Dispel Magic vs. 6th



Room 123) 30’ × 30’ × 30’

3 illusional gargoyles on perches near ceiling
on floor is scattered 20 gp and bones

South secret door: push left



Room 124) 10’ × 40’ × 30’ empty



Room 125) 10’ × 20’ × 10’ in time stasis

if any fighting starts in room 115, then these fighters will attack
by entering room 115 from the North.

6 Fighters level 4, CN, banded mail, bastard swords, 3 daggers each



Room 126) 10’ × 30’ × 10’

water skins on floor, empty food packages like iron rations,
looks like some group just left

East secret door: push down


Author
Categories Trillolara, Khilla Keep, ruins


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